viernes, 10 de abril de 2015

Props for Criminel

Some stuff I made for "Criminel", a iOS game already out in the Apple Store. I also modelled some corpses that finally didn't make it into the game, but I'll be posting soon!
Since it's a game that had to run on a tablet, I had a very low count of polygons, and I only used diffuse and specular textures for these ones.
Modelled with 3dmax, textured with Photoshop.
Diffuse and specular textures.
Screenshots of the game powered by Unity3D.


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